Supercell, creator of games like Clash Of Clans, generated $2.3 billion in revenue and profited $964 million last year. The $5.5 billion-dollar gaming company is worth more than Evernote, Eventbrite, and BuzzFeed combined. Just stop and think about that for a second. A company that released a total of four mobile games is more valuable than 100 million Evernote users, the largest event hosting company, and one of the most popular media companies in history. But the most impressive fact about Supercell is how the company succeeded with only 150 employees compared to the 1,000+ combined employees from Evernote, Eventbrite, and BuzzFeed. This makes each Supercell employee worth more than $5 million. I didn’t believe the numbers myself until I read how its recently released game, Clash Royale, topped the App Store charts in 44 countries. The app performed so well that game developers in China released a copycat versionto piggyback on Supercell’s success. Supercell’s four games (Cl...